Walkthrough/guide - IGN (2025)

Walkthrough/guide - IGN (1)
DragonQuest V:
Handof the Heavenly Bride
Platform: Nintendo DS

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IGN Exclusive
Walkthrough by WishingTikal
wishingtikal@gmail.com
http://youtube.com/WishingTikal



Tableof Contents

Walkthrough/guide - IGN (2)

A) Introduction B) GameBasics C)Walkthrough


PART 1

1. VoyageAcross The Sea
2.Deep DownWhealbrook Cave
[Whealbrook, Whealbrook Adit]
3.TheHousekeeper Of The Haunted Tower
[Roundbeck, Uptaten Towers]
4.The ThiefOf The Faery Kingdom [Whealbrook& Faery Lea, Faery LeaUndergrounds, Winter Palace]
5.The FallAnd Fate of Prince Harry
[Coburg Castle, Ruins]

PART 2

6. The ReturnOf The Hero
7.The SwordFrom The Above [Heaven'sAbove Abbey, Fortuna, Whealbrook,Roundbeck]
8.The TrueQueen Behind The Mirror [CoburgCastle, Abovitall Tower]
9.The BeastOf Hay Village [LodestarHarbour, Hay, Monster's Den]
10.TheSpells Of Prof Toilen Trubble [Zoomingale, Scuttlebutt]
11.CircleOf Love, Fire And Water [Monstroferrato, Volcano Cave,Stockenbarrel, Waterfall Cavern]
12. The HandOf The Heavenly Bride [Monstroferrato]
13. The LostKnick-Knacks [The Ventuno, Dominicus' Dominion,Knick-Knactory]
14. Errands In TheDesert [Helmunaptra]
15. The Road ToGotha Kingdom [Knot Welcome Inne, Mountain Path, Battenberg]
16. The New KingOf Gotha [Gotha Castle, Riteof Passage]
17. Abduction At TheCastle [Gotha Castle, Tower of Treasures]

PART 3

18. The AdventureContinues
19. The Pathway ToForgotten Realms [Sea Passage, Lofty Peak, Zenithia Tower, Old Mine]
20. Shadows Of ThePast And Present [Underwater Zenithia, Neverglade, FaeriePalace]
21. ZenithiaCastle And Dragon Reborn [Zenithia Castle, Dragon Temple]
22. The Key To All Doors[Monstroferrato]
23. Gateway To TheOther Side [Sanctuary, Nadiria]
24. End Of TheEternal Slumber [Precaria, Mount Zugzwang]


D) Side Quests [ExtraQuests, Mini Medals, Knick-Knactory/Knick-Knacks] E) Disclaimer



Walkthrough/guide - IGN (3)

Introduction

Dragon Quest V is mostlikely new to most RPG fans, as it has never been released here beforethis remake. The game is very engrossing, as it covers 20 years of themain character's life. You start as him as a kid, who later grows intoa young man, to an adult, with wife and kids. The main appeal of thetitle consists in that you choose your bride between three girls ofyour childhood, one of which is exclusive to the DS remake. It's alsothe game, that even before Pokemon, let you recruit monsters to yourteam so they would fight alongside you. DQV is a definite must to play,and within this in-depth and detailed guide you'll find everything youneed to get throughthe journey.


Walkthrough/guide - IGN (4)

Game Basics

UsefulTips to Know

  • To save your progress, talk to a priest in a church(Confession).
  • Press L and R to rotate the camera in town.
  • Press Y in town to bring up a map of the town.
  • Store your money at the bank or you'll lose half if you die.
  • Press B at any time to speak with your party members.
  • To change your party members if you have more than four, openthe menu
    and choose Line-Up. You can change party members during a battle too.
  • To check how much Ex is needed to reach the next level, ask apriestin a church (Divination).

  • Attributes
    During your adventure you'll find various seeds hidden in jars andfurniture around towns, each will increase different stats and can onlybe used once.
    Experience(Ex)
    Partymembers gainexperience as they defeat monsters. Once a certain amount of experienceis earned, a party member's level will go up.
    Level
    Thevarious attributeswill increase as the party member's level increases.
    HP
    Anindication of acharacter's health.
    MP
    Thepower needed to castspells.
    Strength
    Ameasure of physicalbrute force. Damage inflicted to enemies will increase as the attributeincreases.
    Agility
    Ameasure of physicalspeed. This affects the order in which party members attack in battle.
    Resilience
    Ameasure of physicalhardiness. The damage taken from attacks will decrease as the attributeincreases.
    Wisdom
    Ameasure of naturalintelligence.
    Luck
    Ameasure of a partymember's tendency towards good fortune.
    Attack
    Thesum of a partymember's strength and that of the equipped weapon.
    Defence
    Thesum of a partymember's resilience and that of the equipped armor.

    Tactics
    Assign different tactics to your monsters and other party members fromthe menu so you don't have to constantly give them orders.

    ShowNo Mercy
    Defeatthe enemy asquickly as possible, regardless of MP consumption.
    FightWisely
    Payequal consideration toboth attack and defense.
    WatchMy Back
    Concentrateon protectingthe hero with healing and support magic, instead of attacking.
    Don'tUse Magic
    Fightwithout castingspells.
    Focuson Healing
    Keepa close eye on partymember's HP, and heal them early.
    FollowOrders
    Listento yourinstructions.

    RecrutingMonsters
    To recruit monsters, first you'll need to meet Monty in Fortuna, andbuy the Wagon in this same town. There is no particular way to recruitmonsters, it mostly depends on your level, and what point in the gameyou are. Some monsters can only be recruited once you reach a certainpoint or level. Everything else relies on luck. The monsters willrandomly join you or not, and you can go a long way before any monsterjoins you.

    Your monsters will learn spells and abilities, and you can equip themwith armor and weapons. When your wagon is full, drop off monsters youdon't need at Monty's place. At the beginning of the game, the bestmonster to recruit is the Slime Knight, which has useful healing spellsand good stats. It's a good monster to keep with you for the wholegame, even if just for healing.

    Walkthrough

    TheFirst Years



    Walkthrough/guide - IGN (5)


    1. Voyage Across The Sea


  • Speakwith everyone aboard to dock

  • Talkto Pankraz twice to disembark

  • Headout to the map and get in a fight

  • After the short scene of thehero's birth, which you should have justgiven a name to, you'll awaken in a ship cabin. Open the two drawers inthe room to obtain a Medicinal Herb anda Seed of Resilience. Exit thecabin up to the ship's deck and head for the top-right corner wheresome barrels are. The last one contains a T 'n' T ticket. After getting that,head down the stairs right there -- two rooms below where you'll find abunch of treasure chests. Don't get too excited; you can't open them.Content yourself of checking out the barrels on the left for another T 'n' T ticket and a Medicinal Herb. When you're done inhere, head back to the deck and go to the opposite side with some redcarpet. Enter the elegant room and proceed to the second floor. Openthe dresser here to find another MedicinalHerb.

    While you explore the ship, make sure you talk to everyone. The shipwon't dock until you've done so. Don't forget the Captain's room in themiddle of the deck as well; talk to everybody in here too, then leavethe room and the ship will arrive in town. Go get your dad in thecabin, then back on the deck, speak with the captain and your dad totrigger the following scene where the hero will be introduced toBriscoletti's daughters. Go talk to the girls in the suite upstairs ifyou wish, then speak to your dad once you're ready to disembark. As youset foot, your father will meet up with a friend and give you a map,telling you to go play around. Check the nearby barrels to find 10 gold coins, then set out to theworld map. Walk around to engage in a fight where your father will soontake part in. Let him walk you to the next village, battling some moreenemies on the way.



    2. Deep Down Whealbrook Cave


  • Playwith Bianca in her room, then speak with Pankraz

  • Goinside the cave in the northern part of the village

  • Rescuethe old man at the bottom of the cave

  • Goback to talk to the man in town, then speak with Pankraz to leave
  • Whealbrook

    Everyone in town will warmlywelcome your return, and you'll wind up as old friend Sancho's guests.His daughter Bianca will propose that you come play with her upstairs.She will also ask if you remember her; answer yes or no, it makes nodifference on the storyline. After she is called downstairs, check thedresser for a Leather Hat.Head downstairs to the room where your dad and Sancho are discussingand go in the room behind with some bookshelves and a bed. Rotate thecamera in this room so you can see around. Open the dresser facing thebed for a Medicinal Herb andbreak the jar in the corner for a Potlid. Then head down to the basement and break the jars to find a Seed of Strength.


    Walkthrough/guide - IGN (6)
    Now talk to your father to havehim leave Sancho's house. Go outside and climb down the well in frontof the house. Down there, examine the spark on the ground to find a stone from Whealbrook. Head back upand enter the weapon shop. Check the dresser in here for another Medicinal Herb. You never have toomany of them. Now speak with the villagers around to learn about a manwho went looking for herbs in the cave but never came back. So let'sinvestigate that cave. In the northern part of the village, walk aroundthe river to find the entrance to the cave. Save your game at thechurch first, then go inside. If at any point you need to leave thecave to rest, return to Sancho's house and speak with him to sleep.When you wake up, don't forget to talk to your dad first before goingback to the cave. If you follow him quickly as he leaves, you'll see hegoes into the cave too, but from another route.


    WhealbrookAdit

    As you enter the cave, head upthe first path on the left and open the chest for a Medicinal Herb. Continue up theother path and head down the stairs in the northwest corner. Go rightfirst and open the chest at the end of the southeastern path for 50 gold coins. Now head left fromthe stairs and up from the signpost to find a chest with a Leather Hat. Go down that path untilyou reach another stairway. Head north afterwards to find a man crushedunder a boulder and help him out by pushing the boulder away. He willintroduce himself, then return to town. Examine the boulder you justmoved to find a Whealbrook bluestone,then head up the path and open the chest there for some Wayfarer's clothes.

    That's it, so now leave the cave and before doing anything else, go seethe man you just saved in the item shop north of the church. Talkto him and check the drawer nearby to get a Handwoven Cape. When you are done inthis town, go back to Sancho's houseto spend the night. When you wake up, your dad will have returned andwill bring you to the next village. Follow him as that's all you can do.

    3. The Housekeeper Of The Haunted Tower


  • Speakto the the kids with the sabrecat at the entrance, then go sleepat the inn

  • Duringthe night, accompany Bianca to the Uptaten Towers in the north

  • Enterthe tower by the back and rescue Bianca from the grave

  • Speakwith the ghost lady to reveal a stairway, then follow the king's ghost

  • Headall the way down to the kitchen to retrieve the torch

  • Climbback up to the throne room using the torch and defeat the housekeeper

  • Returnto town to claim the sabrecat and speak with Pankraz to leave
  • Roundbeck

    When you arrive at the inn in Roundbeck, let the adults talk and startexploring the inn. Bianca will accompany you. Go upstairs to the thirdfloor of the inn and check both drawers in the top room to find a Seed of Resilience and a Chimaera Wing. Now head outside tothe inn courtyard and talk to the troubadour there to listen to thestory of the Uptaten Towers. Leave the inn and head for the villageentrance. Nearby you should spot some kids bullying a cat. Talk to bothof them and they will offer you the cat if you can beat the ghosts inthe Uptaten Towers. Now return to the inn and talk to your dad to spendthe night in the village. Bianca will wake you up during the night andrequest that you accompany her to the Uptaten Towers. The guard at thetown entrance will be asleep, so leave town and head north across somebridges on the world map until you get to the Uptaten Towers. Youshould level-up Bianca a bit before entering though.

    UptatenTowers

    Walkthrough/guide - IGN (7)
    Asyou enter this large area, head for the tower where you'll find twojars on the right side. Break both to obtain a Medicinal Herb and a Chimeara Wing.Now head for the back of the tower and climb up the ladders to the top.After going through the small opening there, the gate will close,blocking the way out. Inside, head for the stairway at the other sideof the room. Squeletons will come out of the coffins and take Biancaaway. Don't fret; head downstairs and leave through the door leading tothe roof. Examine the second tombstone to release Bianca. Now headinside through the other door and talk to the ghost lady inside theroom to reveal a hidden stairway. Head down and enter the room with thered door. Speak with the ghost to learn more about her story, thenexamine the dressers all around the room to find a Handwoven Cape, a Medicinal Herb, and a Silver tea tray.

    Now head through the blue door in the hall and go down the stairway.Make your way through the dark hallway and head down the next stairway.You'll spot the ghost of the king here, who will run away. Follow himacross the next few rooms until you're back outside. Speak with theghost here and accept to help him. Re-enter the tower and the king willshow you the way. Head down the stairway next to him and work your waythrough the following rooms until you come to a large room with ghostpeople and skeletons. From here, you can exit the castle or continuethrough the next door to find an inn. It's free, so sleep there if youneed. However, you'll awaken outside the castle. Enter the little cavenorth of where you wake up and follow the passageway to a secret roomwith three chests containing a Silverteacup, 30 gold coinsand a Seed of Strength.

    Walkthrough/guide - IGN (8)
    Nowre-enter the castle from the front gate, which should be open.You'll be back in the large room from earlier. Go back to the room withthe inn and head downstairs to the kitchen. Go right and break the jarsin the corner to find a MedicinalHerb and the Torch.Now head back up to the hall where the king is. Go up the otherstairway in this room to end up in the dark. Look in your item bag andselect the torch to use. The area will be illuminated and the ghoststhat were blocking your way will be gone. Go through the door in here,then through the door on the opposite side. You should see a hole inthe floor here. Drop down this hole to land next to two treasurechests. Open them for a Chimaera Wing and a Silver teapot.This will complete the tea set and give you the item Toff's tea set.

    Now climb back up to the throne room and go take on the bad guy. He'lldrop you down a trap which will land you on this evening's meal. Defeatthe enemies you'll be confronted to, then climb back up, again, to thethrone room. The baddy will flee on the castle balcony. Follow himthere to face him. To defeat the Haunted Housekeeper, first useBianca's Dazzle spell tomake him miss most of his attacks, then her Kazap spell to lower his defense.Use normal attacks with the Hero and Bianca's Frizz spell to attack. If you needto heal, use the Hero's Heal spelland medicinal herbs. I'd suggest Lv7 for this fight, and to buyfirsthand new equipment and a better weapon for the Hero.

    After defeating the ghost, the king and the countess will thank you andreward you with the Gold orb.Now that your business is done here, leave the castle and return totown. The kids will accept to give you the cat since you defeated theghosts. Bianca will propose some names to give to your new friend; justanswer "No" to see all the choices until you like one of them. Whenyou're ready to leave this town, unequip Bianca and equip her stuff onthe cub instead, then speak with your dad to return toWhealbrook. Bianca will give her ribbon to your pet before you go.While traveling on the world map, you'll get attacked by enemies andyour new friend will join you in the fight. He will now be one of yourparty members for the rest of the journey.

    4. The Thief Of The Faery Kingdom


  • Gotalk to the fairy in the inn basement, then speak with her again inSancho's basement

  • Proceedwest to a cave in the faery world and head down to retrieve thelockpick Book

  • Gonorth from faery land and enter the Winter Palace to defeat the thiefhidding inside

  • Bringback the flute to the fairy queen and back home talk to Pankraz in thechurch to depart
  • Whealbrook& Faery Lea

    Walkthrough/guide - IGN (9)
    You're stuck here again, andPankraz will forbid you from wanderingoff. Start by heading off to the village's church to find an odd manwalking around, who is dressed just like you. Talk to him and accept toshow him the Gold Orb. If you talk to some of the villagers, they willpoint out a weird stranger is wandering around town. Now go to the innand head downstairs. You will see what looks to be a ghost (butactually a fairy) standing on the counter of the pub. Talk to her andshe will ask you to come see her in one of the houses' cellar. So headover to Sancho's house and head down to the basement to find her again.Speak with her to have her take you to the land of faeries, whereyou'll meet with the queen. Accept to help them get their preciousflute back, and the faery Honey will join your party.

    Head out of the faery palace and start walking south across thelilypads. Examine the spark in the snow to pick up a Seed of Life, then continue walkingsouth to the village. Enter the armor shop on the right and open thedresser inside to find some Holy Water.Buy whatever you may need, then exit the village south to a new worldmap. Level-up your cub a bit, then head west to a cave.

    FaeryLea Undergrounds

    First go left to find two treasure chests with a total of 125 gold coins. Go down from thereand speak with the dwarf to learn about the treasure chest at thebottom of the cave. Proceed south and head down to the next floor.There's nothing down that other stairway, so continue north and theneast to the actual next stairway. Don't jump down the hole in thatroom; you'll just fall down to a bunch of skeletons. On the next floor,go right and open the chest for a Seedof Agility. There are two staircases on this floor, but youcan't proceed through the southern one, so just head down the middleone. Go up and open the chest to get the Book 'lots about locks' the dwarfwas talking about. You can now open the locked doors. Go through thedoor on your right and open the chest behind for 120 gold coins, then head down andopen the other chest for a Seed ofLife. That's all there is in here, so leave the cave and returnto Faery Lea to heal and save. When you're ready, head for the icestructure in the northwest corner of the world map.

    Winter Palace

    Walkthrough/guide - IGN (10)
    Now that you know how to picklocks, you'll be able to open that doorto get inside the palace. But before entering, slide on the ice to theleft of the entrance gate and go up to find a chest with a Seed of Wisdom. Now enter the palaceto find yourself on a floor of ice. Start by sliding up to fall downthe hole, then head back up and slide down twice, then left, down,left, up,left, up, right, down, left, then down twice to get to a stairwayleading to a little room withthree chests. One of them is empty and the two others contain 5 gold coins and a Chimaera Wing. Now return to theentrance and slide to the stairway on the right. In the next roomabove, slide left, down, left, down, left, up, left, down, right and upto fall face to face with the thief, who is in fact Dwight, thatlockpicker dwarf's brother. Defeat him with a few hits, then the realboss will appear. To defeat the Winter Queen, first cast Buff on allparty members with the Hero, then just attack the boss with normalattacks and let Honey take care of the healing. Be around Lv10 and itshouldn't be too hard. After the battle, open the two treasure cheststo obtaina Boomerang and the Herald of Spring.

    Head back to Faery Lea to give the flute to the queen, who will bringback spring unpon the land. Honey will give you a branch as a souvenirand you will then be returned to your world. Head upstairs and Sanchowill inform you your father already left. He will also find the branchyou dropped, which is now a Bloomingbranch. Tell him "Yes" to put thebranch on your desk or "No" to keep it on you. I say keep it with you.Now go to the church where you'll find your dad. When you're donearound here, go meet him at the town entrance to leave for CoburgCastle.

    5. The Fall And Fate Of Prince Harry


  • Talkto everyone around the castle to learn more about what's going on thengo see the king

  • Gospeak with Pankraz next to Harry's chamber, then talk to Harry and goget the badge

  • InHarry's room while he is gone, examine the chair to reveal a secretpassageway

  • AfterHarry is kidnapped, go get your dad and then head for the ruinsnortheast of the castle

  • Workyour way through the ruins to find your father and go free Harry, thenescape with him
  • CoburgCastle

    Walkthrough/guide - IGN (11)
    When you arrive at the castle,Pankraz will request an audience withthe king, so you'll be free to explore the castle as you please. Headback down all the way to the entrance of the castle and go right to alittle room next to the priest. Open one of the drawers in here toobtain a Seed of Magic. If youtalk to the people around the castle, you will learn about how one ofthe two princes, Wilbur or Harry, will be the next king, but Harry is alittle brat that nobody likes. Make sure to head up the staircase atthe left of the castle entrance and talk to all the knights upstairs tolearn about the disappearance of children and the queen's suspiciousmeeting with a another man. Now that you've talked to everybody thatneeded talking, head back up to the throne room only to find out yourfather is downstairs.

    So go back downstairs to Prince Harry's bedroom to find your dad, whowill ask you to make friend with Harry. Ugh. Speak with Harry andaccept to be his lackey. He will tell you to go pick up the badge inthe chest south of his chamber, but when you look inside, the chest isempty. If you re-enter Harry's bedroom, you'll realize he's gone... Gotell your dad, who will check in with you, but Harry is now back!Return to the room to talk to Harry again, then go look for the badgeagain, which is not there. Harry is gone again too, but since your dadcan't be of any help, just look over the room yourself. Examine thechair next to Harry's desk to reveal a secret staircase. Down there,Harry will get kidnapped. Since your dad was supposed to look afterHarry, head back up to tell him what happened. Now follow him out ofthe castle back in town. Head out to the world map and trek all the wayto the northeast corner of the land to find a cave north of a poisonouspond.

    Ruins

    Enter the main room of the ruin and you'll spot your dad below.Continue right and head down the flight of stairs to find a chest northof there containing 180 gold coins.Go back up and proceed right down the

    Walkthrough/guide - IGN (12)
    stairway. Open the chest here foran Antidotal Herb. Then enterthe little building above and break the barrels inside for a T 'n' T ticket. Also talk to the menhere to realize this is the kidnappers' hideout. Head out and go allaround the building following the path south to another chestcontaining a Seed of Strength.Continue up the stairs on the left and proceed through the door ahead.Cross the room to the next one and follow the path to find Pankrazbattling some monsters.

    He will then join you. Step onthe tile in front of you to open thegate ahead and proceed. Get on the raft here and paddle south to get toa chest with a pack of MonsterMunchies. Get back on the raft and head up, then right foranother chest with a phial of ElfinElixir. Continue right and up to the prison cell room wherePankraz will free Harry. While your father holds the monsters back,flee with Harry. Return to where you got the monster munchies and headthrough the door on the right to be back at the entrance. Head southand your passage will be blocked by Bishop Ladja. You can't defeat him,so just let him wipe off your team. Pankraz will come to the rescue andtake care of the minions. Watch the ensuing, unfortunate events...

    Ten Years Later


    Walkthrough/guide - IGN (13)

    6. The Return of theHero


  • Talkto Harry on the roof, then pay a visit to the prison

  • Returnto the roof to be taken to sleep time

  • Talkto all the slaves in the room, then leave

  • Goto the main room to find Maria and save her

  • Talkto Harry twice to then be release by Joshua

  • Usethe barrel to escape

  • You will find yourself a slave for the kingdom of Partina. Head up onthe rightuntil you are on the roof of the temple, where you can talk to Harry inthe southeast corner. Then, head down the staircase in the oppositecorner and exit south through the opening leading to a slave cemetary.Continue up to the prison area and check the first cell to see a manemprisoned inside. Now go back to the roof for night-time. After wakingup later, speak with all the slaves around the room, then go for thedoor. A guard will come in. Leave this room and return to the centralslave chamber from the roof to find Maria being attacked. Harry will gorescue her, so do the same and take on the other guard. Defeat the twoguards to then be thrown in jail. Talk to Harry twice and Maria willcome and free you, with the help of a soldier who happens to be herbrother. Joshua will ask you to take Maria away and help you escape.Get inside the barrel to be taken away by the waves. You'll land at theGoddess' home.

    7. The Sword From The Above


  • Attendto Maria's ceremony, then talk to her and Harry to leave

  • Travelto Fortuna, then return home to Whealbrook

  • Speakwith the old man, then enter the cave using the raft

  • Makeyour way to the bottom and pick up the Zenithian Sword

  • Sleepthe night at Roundbeck, then travel back to Coburg
  • Heaven'sAbove Abbey

    When you wake up at the church, leave the bedroom to find Harry, whowill take you to Maria's ceremony to become a nun. You're now set freeto explore your new surroundings. First, go talk to Maria in the roomon the floor above and she will give you 1,000 gold coins from her brother.Now head downstairs to the first floor and enter the opposite room witha little girl and a nun inside. Talk to the nun to receive the Crude image. Now leave the abbey andjoin Harry at the entrance. Tell him you're ready to leave and bidfarewell to Maria. Now equip whatever left you have on Harry and travelnorth to Fortuna.

    Fortuna

    Walkthrough/guide - IGN (14)
    Time for item fetching. Enterthe fortune-teller's house in thenortheast corner of town and check the drawer inside to find a Medicinal Herb. Now enter the armorshop by the entrance next to the item shop and head upstairs. Check thebarrels to find a T 'n' T ticketand open the drawer in the corner for a Seed of Resilience. Next, go to thecasino in the center of town and get on the scene at the back. Followthe stairway down to the left to get inside the dancers' backstageroom. Open the dressers in here to find a Silver Tiara and a Silk Robe. Also head down thestaircase near the entrance and check the jars below to find another T 'n' T ticket.

    Back up in town, head down the stairs left of the inn which lead to themonster taming place. Break the jars here to find a Pot lid and a pack of Monster Munchies. Almost done. Nowhead to the world map and fight monsters around until nights falls.Re-enter the town and go to that small house in the northwest corner tobuy a wagon for 300 gold coins. Now you can get wild monsters to joinyour party! Lastly, speak with the fortune-teller to learn about yourmom who should be north of there. You're done in here, so it's time tostart traveling. Start heading northwest to Whealbrook.

    Whealbrook

    Walkthrough/guide - IGN (15)
    What desolation here. Thevillage has been destroyed while you weregone. Head over to the open-air building with the only remainingvillagers near the cave. Break the jar in the corner to find a Seed of Wisdom, then speak with theold man who will recognize you. He will inform you that years ago,Pankraz had hidden something deep inside the cave. Exit by the back anduse the raft to go inside the cave. Paddle up the stream to astaircase. Down there, proceed north and open the chest for 850 gold coins. Continue left downthe next staircase. Go to the back of the next room to find two chestscontaining a Seed of Agilityand an Iron Cuirass.

    Now head up the other stairway in this room and go left. Step on allthe stones, then go down the northern stairs. The stones will havefallen above the water below so you can now grab the Night Light from the chest and peekdown the stairway on the right. Head down the floor below and go downthe next staircase leading to a small room with furniture. Open thedresser to find a Leather Kilt andbreak the jar to obtain a Seed ofStrength. Check the chest at the back to get Pankraz's letter and then pick upthe Zenithian Sword from theground. Now that's you've got the goods, leave the cave and startheading west on the world map. Make a quick stop at Roundbeck.

    Roundbeck

    Talk to the villagers around to learn about the ascension of PrinceWilbur to the throne, then go sleep at the inn. During the night, Harrywill suggest you pay a visit to Coburg next. Spend a second night atthe inn, then speak to the inn misstress in the back room so she givesyou a ZizzWizz Pillow. Nowstart making your way back to Coburg in the east. The guard at thebridge will let you pass when he recognizes Harry.

    8. The True Queen Behind The Mirror


  • Tryentering the castle the normal way, then use the raft to enter throughthe waterway

  • Makeyour way through the castle undergrounds, then head up to see Wilbur

  • Withthe key he gives you, go read the diary in a locked room downstairs

  • Returnto Heaven's Above Abbey to recruit Maria and travel to AbovitallTower

  • Climbto the top of the tower with Maria and retrieve Ra's Mirror

  • Returnto Coburg Castle to defeat the false queen upstairs, using themirror

  • Goback to Littlehaven port and take the boat to Lodestar harbour
  • CoburgCastle

    If you want to make a good action, talk to the poor little girl at thecastle entrance and accept to spare some gold coins for her. It's only5 coins, so why not. Now enter the castle and Harry will ask that youkeep his identity secret. If you talk to the soldiers upstairs, who'lllearn that the queen is the one who ordered the destruction ofWhealbrook, and that she's pulling the strings above Wilbur. Trygetting past the guard downstairs, but he won't let you. Leave thecastle and Harry will mention the waterway. Go around the outside ofthe castle to that door you used to get out in the past. You can't goin, but head down to the raft on the small river around the castle.Paddle to the front of the castle and get in the passageway underneaththe drawbridge.

    Walkthrough/guide - IGN (16)
    Inside, dock and go step on theswitch in the center to open the secretpassage ahead. Follow the way to a staircase, then go left and up fortwo chests containing a Shellmet andsome Steel Fangs. Then head upthe other way and talk to the old man in the first cell to learn aboutthe queen's evil doings. Continue left to find the (real) queen in acell. After speaking with her, proceed south and up the stairway. Stepon the switch on the floor above to open the gate and continue up thestairs to wind up in the garden. Make your way to the top of the castleand speak with Wilbur in the throne room. He will hand over the Key to Coburg, which opens theselocked doors around the castle. With this key in hand, return to thecastle entrance and head up the stairway on the left which leads to therest room where all the soldiers hang around. Open the blue door inhere to enter a room with three treasure chests. Open them to obtain Iron Armour, 1200 gold coins, and a Seed of Life.

    Walkthrough/guide - IGN (17)
    Now leave and re-enter thecastle by the blue door on the right side.Go through the other blue door inside and break the pots in the smallroom beyond to obtain a Mini medal.Also in this room, examine the right bookshelf to read the diary aboutthe tower to the south. Go down the staircase and hop into the warp inthe basement to be teleported to a new part of the world map. You won'tbe able to enter the tower just yet, so travel north from the warp areaand cross the bridge to be back at Heaven's Above Abbey. Go speak withthe nun in front of the organ and she'll tell you that you'll need amaiden with you to enter the tower. After Maria joins your team, travelback to the tower.

    AbovitallTower

    Approach the front gate and Maria will help you open it. Inside, crossthe garden where you'll see Pankraz's spirit. Head up the stairway inthe northeast corner and open the chest ahead for 650 gold coins. Then cross thebridge in the middle and head up. Proceed up the right path and upagain. Break the pots on the floor above to obtain a phial of Magic Water. Now go back down to theprevious floor which has a large gap in the center. Standing on theedge of the gap, walk all around the hole to get those two chests atthe back, containing a Scale Shield anda Seed of Magic. Then gothrough the opening in the fence on the left and head up to the nextfloor. Proceed up again through the next stairway to find yourself atthe top of the tower. As you head on the bridge, you'll notice amissing piece. If you step in the middle of it, you'll fall back downbelow. However, if you cross on the right or left side you will be ableto walk on thin air and traverse the invisible pathway. Pick up Ra's mirror on the other side.

    Now head back down the tower and return to Coburg Castle. Head up tothe throne room, but Wilbur is gone. Climb upstairs to the queen'schambers to find out there are now two queens, and Wilbur is puzzled asto which is the real one. Time to use the mirror. Stand in front of theleft queen and pull the mirror out of the bag. You'll see thereflection of a monster, who will attack you. To defeat the FauxDowager, first cast Buff on the Hero and Harry, then cast Harry'sDazzle and Kasap spells on the boss. After that, just keep on attackingwith normal attacks and healing until she's down. After the fight,Harry will leave you and stay at the castle with his brother. Talk tohim one last time to receive a Tombolaticket. Now it's time to depart, so travel back to Littlehaven,the portnear Whealbrook, where you took the ship at the beginning of thejourney.Board the ship and cross the sea to new horizons.

    9. The Beast Of Hay Village


  • Enterthe pub in Lodestar and defeat the two bad guys, then accept to helpthe man

  • Travelsouth to Hay village and speak with the three men inside the east house

  • Travelwest to the cave where the beast lies and work your way to the end

  • ShowBianca's ribbon to the beast, then return to Hay to claim your reward

  • Walkwest from Lodestar Harbour to arrive at Zoomingale

  • LodestarHarbour

    Walkthrough/guide - IGN (18)
    First thing first, head over tothe inn/pub where a bunch of scum willattack you. Defeat them, then a man will request your help. Accept toget rid of the monster in his village to receive 1,500 gold coins. Now check thedresser in the middle room upstairs to find a T 'n' T ticket and break the pot inthe left room to get 50 gold coins.Secondly, get on the scene in the center and enter the backstage room.Check the dressers in there to find a SilkApron. Then go to the weapon/armor shop and check the dresserupstairs to find a pair of Boxershorts. Next, examine the spark in the grass with the flowers onthe right of the church to find a Minimedal and the spark on the left for 100 gold coins. Also stop by themonster taming place and break the jars to find yet another T 'n' T ticket. Lastly, climb to thetop of the lighthouse by the docks and open the drawer in the ogre'sroom to find another Mini medal.That's really it. Now leave town and walk south to find the village ofHay.

    Hay

    Walkthrough/guide - IGN (19)
    So this is where you're supposed to defeat themonster. Prettypeaceful. Before getting down to business, cross the bridge past theinn and enter the first house there. Break the jars inside to find a Mini medal and a Seed of Strength. Then enter thesecond house on the right and break the barrel inside to get a good old Leather Hat. Next, crossthe second bridge down the river in the middle of the village andexamine the odd tile on the ground to reveal a stairway. Go down thehidden passageway leading to a chest with a Kamikazee Bracer. Now enter thebiggest house east of the village. You'll overhear aconversation between the villagers and one of them will leave. Goupstairs and look inside the drawers for a T 'n' T ticket, as well as break thejars to find a phial of Magic Water anda Mini medal. Head backdownstairs and speak with the three men who will inform you of themonster's location. If you enter the village at night, you'll get tosee the monster in question. When you're ready, leave the village andtravel west along the mountains to find the cave where the monsterhides.

    Monster'sDen

    Proceed right, then down to find a spark glowing on a skeleton. Examineit to pick up a Mini medal.

    Walkthrough/guide - IGN (20)
    Continue down the left path to find a chest containinga Stone Axe. Headthrough the rightpath after that and go downstairs. If you go southwest from the stairs,you'll find a chest but it's actually a Cannibox. Instead, jump downany of the holes around this room to fall on the floor below. Open thechest at the bottom here to obtain an IronCuirass. Now climb back to the previous floor, and from thefirst staircase, head souteast to find a third stairway leading down tothe monster's den.

    Before going in, take Bianca'sribbon out of the bag and put it in theHero's bag. Now go take on the beast. You can't win this fight, sodon't try. Just use Bianca's ribbon during the fight to end it. If youforgot the ribbon, just flee the battle and start over. Well, it turnsout, the monster is none other than your old friend the sabrecat! Hewill joinyour party and give you Pankraz'sSword. *Tears* Now it's time to return to Hay to claim yourreward. Go talk to the man in the large house to receive your 1,500 gold coins and also talk tothe man in the house on the left of the field with the scarecrow.Examine the scarecrow afterwards to pick up the Terrorcrow. Now your nextdestination is a town located west of Lodestar.

    10. The Spells Of Prof. Toilen Trubble


  • Payavisit to the Professor and accept to help him with a spell

  • Goretrieve the lunar Zoombloom at night, on the world map west of the town

  • Bringback the plant to the Prof. and use Zoom to Coburg

  • VisitHarry at the castle to receive a gift from him, then return toZoomingale

  • Travelsouth to Scuttlebutt, then traverse the cave nearby and proceedto Monstroferrato
  • Zoomingale

    Enter the inn at the entrance and break the pots on thesecond floor to find a Mini medal.Enter the pub and break the barrels to find a Tombola ticket, then go upstairs andbreak some more barrels in the left room to find a Seed of Magic and check the drawerin the middle room for a T 'n' Tticket. Go back outside and head down the stairway on the rightof the church's building. Break the jars here to obtain a Seed of Agility and a Mini medal. Now you'll want to enterthat house where the purple smoke is coming out from. Walk around theitem shop on the left and follow the path behind the pub to find astairway leading down. Rotate the camera to see a pathway going underthe buildings.

    Walkthrough/guide - IGN (21)
    Take that way to ProfessorToilen Trubble's house, whereyou can find a Chimaera Wing inthe jar at the front. Inside the house, break the jars under thestaircase for a Medicinal Herb andthe barrels inthe corner for a phial of Magic Water.Then speak with the Professor and accept to help him concoct his nextspell. He will request that you bring him some lunar Zoombloom. Theplant is found directly on the world map, and can only be seen duringnight. Leave the village and start heading all the way west, past themountain with the lake. Walk until you get to the leftmost side of theworld map, at a little gulp at the end of the land. If it's stilldaytime, use the Night Light from your bag to switch to night and spotthe glowing dot on the ground. Pick up the Lunar Zoombloom.

    Take the plant to the Professor, then talk to him again to receive theZoom spell. Use this new spell right in front of him to warp to anyvillage from the list. I would say take the opportunity to warp toCoburg and go see your old friend Harry at the top of the castle. Hemarried Maria! Go check the chest in his old bedroom to read hisletter, then go back to talk to Harry again to receive the Marital Organ. Then zoom back toZoomingale and walk south from the town to find a little house on themap. Make a stop there.

    Scuttlebutt

    Check the pots on the right side of the house outside to find a Tombola ticket, then go inside. Peekdown the well in front of the church and examine the spark on theground to obtain a Mini medal.Also check out the book on the inn counter to pick up a copy of the Scuttlebutt Alledger. That's all foryour stop here, so now head out to the world map and proceed south to alittle cave. Walk down the southeast path to find a chest containing a Mini medal, then continuesouthwest to be back outside. You'll find a town nearby as you emergefrom the cave.

    11. Circle of Love, Fire and Water


  • GotoBriscoletti's mansion and talk to everyone waiting in line to marry Nera

  • Travelsouth on the world map to get to a volcano and retrieve the ringin its center

  • Returnthe ring to Briscoletti, then take the ship north and walk eastto Stockenbarrel

  • Gotothe last house and spend the night there, then accept that Bianca joinsyou

  • Backto the ship, have Bianca open the gate and sail northeast to a cavebehind a waterfall

  • Retrievethe ring deep down within the cave and bring it back toBriscoletti
  • Monstroferrato

    As you enter this new town, a dog will run up to you and you will meeta grown-up Nera, the little girl from the ship at the beginning of theadventure years ago. Enter the inn afterwards and check the drawer inthe second room to find an Iron Shield.Next, go inside the house south of the inn and open the dresser for a Mini medal. Also check the dresserupstairs for a Tombola ticket.Now head over to Mr. Briscoletti's villa in the southwest corner oftown, south of his mansion. Open the drawer on the first floor toobtain a Seed of Wisdom.

    Walkthrough/guide - IGN (22)
    Go tothe mansion after that, where you'll find a line-up to marry Nera. Talkto all gentlemen in line, then Briscoletti will come down and let youin. Only the one who brings back two special rings will be allowed tomarry his daughter. Go upstairs and check the drawers in Briscoletti'sroom to find a T 'n' T ticketand a Silk Apron, and thedresser in Nera's room for a SilverTiara. Whether or not you want to marry Nera, your next taskwill be to retrieve the rings, so leave the village and start headingsouth along the dirth path on the world map until you get to a chain ofmountains, in the middle of which you'll find a volcano. This is wherethe first ring, the Circle of Fire, lies.


    VolcanoCave

    Inside, proceed west to meet up with Crispin. Head downacross the left bridge south of him to find a chest at the end of thepath, containing 450 gold coins.Keep following the main path around the pool of lava until you come toa staircase leading down. Head onwards and go north at the second forkin the path for a chest with a T 'n'T ticket. Then head down the slope on the right and walk aroundthe steeming hot stone floor to get to a chest with a Staff of Antimagic. Heal the party,then get back on the main path and return to the last fork. Head alongthe path south until you come to another fork. Go right, then down fora chest containing an Iron Helmet.Return to the previous fork and head north to another staircase.

    Walkthrough/guide - IGN (23)
    On thenext floor, head north across the hot lava stones for a chest with a Seed of Resilience, then gonorthwest through the leftmost path for a chest in the cornercontaining 1500 gold coins.Now return to the first path and proceed north through the middlepathway across the hot stones. When you get to the end, there will betwo staircases. The south one leads to a room with a healing circle,and the top one leads to the Circle of Fire, which is guarded by someMagmen. These enemies are pretty tough as they have a fire attack spellthat does a lot of damage.

    What I do for this fight is take thesabrecat out of the party as he is weak to their attacks and will mostlikely die fast. I keep the Hero attacking the enemies while my healingmonster (a Slime Knight) heals himself and the Hero. You can also usespells like Kasap to lower the enemies defence first or if you have anymonster with ice spells, or spells to put enemies alseep, use that.After the battle, the Circle of Fireis yours. Return to Monstroferrato and give the ring to Briscoletti,who will then lend you his ship to go fetch the second ring. Leave townand take the ship up the river to a gate blocking your way. Get off onthe east continent and walk to the nearest village.

    Stockenbarrel

    Walkthrough/guide - IGN (24)
    Enter the item shop first andcheck the pots to find a Seed ofStrength. Don't break thesecond pot unless you wanna fight an enemy. Secondly, go to the inn andhead down to the basement to find a Minimedal in one of the barrels. Then go upstairs and check thedrawers in the bedroom for a MedicinalHerb. Now head over to the last house at the back of thevillage. Before going in, head into the opening under the balcony tofind more grass to explore. Climb down into the well here to find achest containing a T 'n' T ticket.Now enter the house and the man in bed will recognize you. He's Whitey,Bianca's father! Bianca will then come in and talk you into staying thenight. In the morning, go talk to her dad while she prepares breakfast,and she will then propose that you two go get the Circle of Watertogether. Accept her offer to have her join the party. Equip her withbetter equipment, then go back to the ship. Bianca will be able to openthe lock on the gate, so you can now go on. Sail northeast, in-betweentwo pieces of land forming a little water pathway going north into acave hidden in the waterfall ahead.

    WaterfallCavern

    Walkthrough/guide - IGN (25)
    This cave is pretty straightforward at first, so justheadalong the path until you encounter a man deeper within the cave. Makeyour way to the western side of this room where you'll see a staircaseand a large hole below. Drop down the holeand follow the path southleading to a chest with a Robe ofSerenity. Go back up and drop down the other hole to fall backdown. Proceed northeast to another stairway and continue to a room witha large waterfall in the center. Follow the path leading down into thewater and keep on walking east on the other side of the path, whichwill end you up in a room with a chest containing a phial of Elfin Elixir. Now return to the roomwith the waterfall and head down the path going into the water. Walkaround on the water pathway going behind the waterfall, where you'llfind a little openning and a chest on the right, which contains 1200 gold coins. Now enter the verylast room where lies the ring. Don't worry, there are no enemies todefeat this time. Simply pick up the Circleof Water, then head out and return to Monstroferrato.

    12. The Hand Of The Heavenly Bride


  • Duringthe night, go speak with Bianca and Briscoletti, then go back tobed

  • Thenext morning, choose your bride, then go retrieve the wedding veil inStockenbarrel

  • Afterthe marriage, head to the shrine to check on the jar, then go seeBriscoletti

  • Travelback to Lodestar Harbour to board your new ship
  • Monstroferrato

    Bring the ring back to Briscoletti and you will have thenight to think about who you want to marry the next day. Unable tosleep, you'll wake up in the middle of the night. Take a breath offresh air outside and go talk to Bianca in the villa, as well as toBriscoletti in the mansion. Once you've spoken to both, return to theinn and speak with the manager to go back to bed. The next morning,you'll be summoned to Briscoletti's mansion and requested to chooseyour bride between Bianca, Nera, or... Debora. Once you've made yourchoice, talk to the girl you wish to marry.

    Bianca
    Nera
    Debora
    Walkthrough/guide - IGN (26)

    Walkthrough/guide - IGN (27)

    Walkthrough/guide - IGN (28)

    ChooseBianca for a balanced party member with decent magic and physicalabilities.
    ChooseNera for a very strong magic user with healing and attack spells, butvery poor combat skills.
    ChooseDebora for a powerful physical combattant with good defence, butmediocre magic capacities.

    After that is set, Briscoletti will ask that you goretrieve the wedding veil at Stockenbarrel. That's not verycomplicated, simply zoom there or take the ship and speak with the itemshop owner to receive the Wedding Veil.Return to Monstroferrato with it and the preparations for your weddingwill be complete. After the marriage ceremony, you'll wake up in thevilla with your new wife who will join the party. You'll also find some Honey buns in your bag.Now go talk to Briscoletti in the mansion to let him know how thingsare. He will ask that you check on a jar in a shrine he owns, west ofStockenbarrel. Also, the treasure chests behind him are now unlocked,so open them to obtain 2000 gold coinsand the Zenithian Shield.

    As you leave town, you'll need to re-organize your party and equip yourwife with the best equipment, including the wedding veil. Now take theboat and sail to the piece of land west of where Stockenbarren islocated. Enter the shrine and head down the long stairway leading downto the jar Briscoletti mentionned. Well, it's blue. So head back up andreturn to Monstroferrato to tell the news to Briscoletti, who willallow his daughter to accompany you on your journey. You can nowproceed to Lodestar Harbour, where your very own ship is awaiting youat the port.

    13. The Lost Knick-Knacks (optional)

    Lodestar Harbour

    Enter the building on the docks where your ship awaitsinside and before boarding, speak with the merchant sitting at thetable on the left to buy the Ship ina bottle. Then talk to the Captain to get on the ship and tellhim you're ready to depart. Now before getting on with the main quest,there are several spots to explore with the ship to get more items.First, sail east from Lodestar and dock on that little island in themiddle of the sea, which you can see on your map. Enter the oasisvillage there.

    TheVentuno

    Go left as you enter and get on the small boat at the endof the dock to board a bigger boat, where the casino is. First, checkthe barrels in the northeast corner of the ship to find a Mini medal and a T 'n' T ticket. Also check thebarrels in the southwest corner for another T 'n' T ticket. Now enter the cabinsat the south end of the ship (below the church) and check all thedrawers inside to find a Tombolaticket and a T 'n' T ticket.Then go downstairs and break the barrels to find a Mini medal. Go downstairs againtwice to get to the very bottom of the ship and break the barrels herefor 30 gold coins.

    Now head back to the deck and go down to the casino via the stairwaysin the center of the ship. Check the ground near one of the stairwaysfor a shiny object which is in fact a Casinotoken. Go back to the deck and enter the room at the north endof the ship. Check the cabins inside and open the dresser in one ofthem to obtain a Dancer's costume.Then enter the room above this one and check the drawer in the littlecabin for a T 'n' T ticket.That's it for here, so now return to your own ship and get ready for alittle detour. Sail all the way south around the continent in the verymiddle of the map until you find a little island with a building southof that continent.

    Knick-Knacktory& Dominicus' Dominion

    Walkthrough/guide - IGN (29)
    Enter the area and speak withthe old man who will request aknick-knack from Dominicus' Dominion. Get back on the ship and sailsoutheast to that long narrow piece of land at the very bottom of themap (at the right of the desert). Land there and walk to the castle inthe middle, which is Dominicus' Dominion. Open the chest behind thecastle for an Iron Mask, thengo inside the castle and speak with the king. He says he gave the medalto the innkeeper, so go talk to the lady at the entrance (talk to herdirectly behind the counter, not across the counter or it won't count).

    She herself gave the medal to someone else, so talk to the man standingnext to the bank counter. He threw the medal away. Great. Go backoutside and talk to the slime on the right of the castle, which wouldbe crushed behind a large gold medal. Help her out and she will giveyou the so desired Maxi Medal.Now take that back to the old man who requested it and he will give youthe Knick-Knactory. Inside, go through the door below the rightstairway and head down to the basement. Break the barrels here toobtain a Mini medal and two T 'n' T tickets. Return toDominicus' Dominion afterwards and speak to the innkeeper again behindthe counter to buy the ChocolateMedalliyum for 480 gold coins. Now you're donewith that, so it's time to get back to the main quest.

    14. Errands In The Desert


  • Travelto Helmunaptra in the desert to the south

  • Speakwith the queen in the castle's garden of tranquility

  • Tryout the helm, then return to talk to the queen a last time

  • Saileast from the desert to arrive at the Knot Welcome Inne
  • Helmunaptra

    From the knick-knack island, take the ship and sail south to a desert.Enter thelittle tent on the right and check the jars inside to find a pair of Boxer shorts and a Mini medal. Then walk all the wayleft to get to the next town, Helmunaptra. At the entrance, speak withthe knight who will recognize you and hand over a treasure chest fromBriscoletti. Open it to fill your pockets with 2000 gold coins. Enter the weaponshop and head downstairs to the bedroom. Break the jar here to obtain a Chimaera Wing. Now enterthe castle and check the drawers in the top-left room to find a T 'n' T ticket and the jars in thekitchen at the right for a Seed ofResilience. Watch out as the first jar is a monster. Also breakthe barrels along the opposite wall for a Seed of Magic.

    Walkthrough/guide - IGN (30)
    Now head down the staircasein the hall to reach the garden oftranquility. Head down the well here and examine the spark at thebottom to find a Mini medal.Climb back up to the garden and go speak with the queen on the left.She will lead you to the chosen's grave and will have you try the helm,which doesn't fit. Follow her back to the garden and talk to her again.She will suggest you return to your homeland of Gotha. Before leavingHelmunaptra, check behind the castle to find a man lying on the ground.Push him over to the oasis on the right and he will sell you someitems. The parasol can make a good shield for your wife. Now one lastthing (optional): talk to a man in the armor shop and answer "No" so hetells you about the desert rose. Then sleep at the inn, and head out tothe world map. Walk a bit south to find a rock. Pick this up to get the Desert Rose.

    You can get as many as you want by sleeping at the inn every time. Nowzoom to Monstroferrato and take the ship back to Stonckenbarrel. Headdown the well at the entrance of town and exchange your desert rose forsome scintillating sinter withthe man in there. Also, you can zoom to Fortuna now and enter thenorthwestern house during the night to buy a bestiary (Big Book of Beasts) for 1000 goldcoins. If you leave ad re-enter town, you can return there to buy aknick-knack (slime curio) for5000 gold coins. That's all for the optional errands, so now we'll bereturning home to Gotha.

    15. The Road To Gotha Kingdom


  • Travelnortheast to the mountain from Knot Welcome Inne

  • Traverseit to get to the village of Battenberg

  • Crossthe next cave in the east to arrive at Gotha after a long trip
  • KnotWelcome Inne

    Walkthrough/guide - IGN (31)
    From the desert, take theship and sail directly east to anothercontinent where you should find a little house just above a line oftrees. Make a quick stop there. Head up the stairs going around thetree and break the barrels to obtain a T'n' T ticket. If you want a Knick-Knat, sleep at the inn here,then speak with the innkeeper to receive the Forget-me-Knot flag. You'll have togo through the door leading behind the counter and talk to him there toobtain it. When you're ready to go, leave this place and walk northeastto a cave beyond a pond of poison.

    Mountain Path West

    Cross the two bridges at the entrance, then after crossingthe third one, head up the path to a chest containing 550 gold coins. Continue along theleft up the mountain where the path will branch off. Start

    Walkthrough/guide - IGN (32)
    by headingnortheast where you'll find a little staircase leading down to a cave.Break the first jar in here to obtain a Mini medal. The second one is amonster. Now head down the other staircase and speak with the strangeold woman to spend the night there. During your sleep, some scary stuffwill occur, but your strength will go up by 5 points from it, so it'sworth it. Well, that was odd, but anyways leave the cave and head upthe little slope on the left to get to a chest which contains a Prayer Ring.

    Now go all the way left, then head down and right along the side tofind a chest with a Mini medal inside.Head back up the path until you meet a soldier. Talk to him and he willdrop another chest from Briscoletti. Open the chest he leaves behindfor a Flowing Dress, which canbe equipped on your wife or the sabrecat. Now enter the cave behind andat the branching path, go left and open the chest for another Mini medal. Proceed north to thenext stairway and leave the cave by climbing up the little cliff in themiddle. After crossing a couple of bridges, you'll find yourselfoutside at last, in a small village up the mountain.

    Battenberg

    Walkthrough/guide - IGN (33)
    As you set foot here, yourwife will collapse, exhausted.After spending the night at the inn to rest, get up and break thebarrel in the corridor to obtain a pack of Monster Munchies. Now leave the innand head up to the church to save and also take a look inside thedrawer to find a Tombola ticket.Next, enter the weapon/armor shop, do a little shopping, then headdownstairs and break the jars on the right to find a phial of Paxa Punch. Then go in the left roomand break the barrels for a Mini medal.Also check the drawers for a T 'n' Tticket. Last thing; speak with the little boy across the bridge,then talk to the person in the bed in the armor/weapon shop's basementto receive the Batten binnacle.That's all there is to get here, so now cross the bridgeleading east to a cave.

    MountainPath East

    Start heading down the cave to a larger room. Go down the south pathfirst to find a chest containing a Minimedal, then head through the top-right path leading to twochests. The top one is a Mimic which might drop a Mini medal, and thebottom one contains 1500 gold coins.Next proceed into the east path and go down. Jump down the cliff andkeep following the next path to be back outside. Drop down again andopen the chest on the ledge to get a suit of Restless Armour. Re-enter the caveand head down the stairway at the end of the path, then walk north to achest with a Yggdrasil Leaf.Continue east for two more chests in the top-right corner, first onebeing a Mimic which might drop a Mini medal, and second one containinga Mini medal.

    Walkthrough/guide - IGN (34)
    Now go down, and west to endback outside on a ledge. Open the chest atthe left here for another Mini medal,then return inside and go east through the stairway at the end. Get the 270 gold coins from thechest below, then go south and re-enter the cave by the other entrance.Follow the path to the next floor. Start by going south to exit. Talkto the man on the cliff and asnwer "No" to all of his questions toreceive a Mini medal, a T 'n' T ticket and a Flowing Dress. Return to theprevious room and head down the stairway in the northwest corner. Openthe chest here for a Rockbomb shard,then go back up and head down the stairway at the right of the room.

    Proceed along the path across all the stairways until you get to achest containing 1600 gold coins,then continue going up to another chest, a Mimic which could drop aMini medal. Take the stairway up here, but then climb it back downright after to go south and get the chest with a Staff of divine wrath inside. Thenclimb up for real and open the two chests in the top-left corner for a Chimaeara Wing, and the other is aCannibox. Now go back all the way down to where you got 1600 gold coinsfrom a chest earlier. Drop down the hole at the right of the chest tofall down, then go south and jump off the cliff to be on the groundoutside. Get the Dieamend fromthe chest nearby, then go through the openning in the cliffside to beback inside. Open the chest on the right for a Seed of Agility (the other is aCannibox), then finally exitthat cave through the southwest entrance. Leave the area and walk northto a castle.

    16. The New King Of Gotha


  • Gosee Sancho in the house at the right of the castle, then speakwith the king the next day

  • Leavethe castle and walk northeast to the Riteof Passage cave

  • Makethe statues face in the two rooms with the bird symbol

  • Pushthe rock south of the switch, then step on it to let the waterout

  • Stepon the switches in the last room in the right order to open thepassage

  • Retrievethe Royal Insignia, then defeat the fiends and return toGotha
  • GothaCastle

    Finally home. Go to the little house on the right side ofthe castle first to reunite with your old friend Sancho. He will takeyou to the castle to see your uncle, the king Albert. During the chat,your wife will

    Walkthrough/guide - IGN (35)
    collapse again, and has asurprise ahead for you. In theroom you wind up in, take a look in the dressers to obtain a Diemend and a Lacy Bustier. Exit out to thebalcony from the door in this room and examine the spark on the groundto find a Mini medal, then goback in. Go to the room with the beds across the dinning room on thisfloor and check the drawers for a Seedof Resilience. Now head down to the throne room and king Albertwill inform you he's giving you the throne if you can retrieve an itemfrom some dangerous place known as Riteof Passage.

    When you wake up that night, exit the throne room south and go aroundthe roof to get down to the second floor of the castle. Speak with theguard here and he will let you through. Enter the southeastern room andcheck the dressers here for a Minimedal, then head down to the castle's first floor and enter thelittle house on the left. Check the drawers for a Tombola ticket, then enter the itemshop behind and break the barrels for a Seed of Wisdom. Head over to thechurch at the back and go left into a room with many jars. Break themto obtain a Seed of Strength,a Mini medal and a T 'n' T ticket. Now it's time toleave, but before you leave, pay one last visit to Sancho in his littlehouse. Check the jar for a Seed ofLife and the dresser for a pair of Boxer Shorts. You're all ready thistime, so leave the castle and walk east, then north to a cave.

    Riteof Passage

    Inside this cave, head north and you'll see four blue doors at theback. The rightmost one has a bird symbol in front of it. Go throughthat one and step on the switch on the ground until the two birdstatues are facing each other. Leave the room and you'll notice thebird symbol has switched place. Go through the second door which hasthe symbol and step on the switch here too until the bird statues arefacing. Leave the room and the place will have changed. Head south anddown the stairway, then proceed all the way north for a chestcontaining a Mini medal.

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    Continue left to a room witha gate, a rock, and a switch. Push therock up, then right so it's positionned straight below the switch. Thenstep on the switch to open the gate and all the water will flow down.You'd normally be pushed away by the water, but you'll be held in placethanks to the rock behind you. Wait for the water to all go, then headup to the chest ahead and open it to obtain a suit of Spiked Armour. Go down behind thedoor and step on the left switch in the next room to open a passage. Godown again to the next floor. Here, step on the right or left switch infront of you, then head to the northeast corner and step on the topswitch. Next, go to the northwest corner and step on the left or rightswitch, then head back down and proceed through the middle path whichshould now be clear.

    Pick up the Royal Insignia,then start heading back. You'll be stopped by two mysteriousindividuals. I found them very hard to defeat; the Robbin Hood dealslots of damage and quickly killed all my monsters. Try to keep themalive as long as possible and take down the right foe first since hehas few HP, then take on the bad guy, who will also try to heal himselfat times. Cast spells on him to lower his defence and try to put him tosleep or anything that could help you, then keep on attacking andhealing until he's down. Now exit the dungeon and return to Gotha.

    17. Abduction At The Castle


  • Showthe insignia to the king, then speak with everyone downstairs and goback upstairs

  • Inthe night, go check on your wife, then take the Talaria in thechancellor's room

  • Usethe Talaria to warp to Northminster, then walk north to find a tower

  • Workyour way to the top of the tower, pull both levers, then cross thedrawbridge

  • Speakwith the chancellor, then go upstairs to defeat the bosses and speakwith your wife
  • GothaCastle

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    When you arrive back at thecastle, go see the king to show him theroyal insignia, then the maid will inform you that the time has come.Talk to your wife upstairs, then return downstairs and speak witheveryone in the room, including the guards, Sancho and the king. You'llthen be called back upstairs to name your babies. When you're done, goback downstairs for the crowning ceremony. You'll awaken that night;head back up to your room, only to discover your wife is gone. Afterthe meeting downstairs is over, go into the chancellor's room in thetop-rightcorner of the second floor and take a look inside the dresser to find apair of Talaria. Now leave thecastle and use the Talaria outside to be warped to Northminster.Resurrecting fallen party members is very cheap here, so use theopportunity if you need. Rest and save, then head directly north on theworld map to find a large tower.

    Tower of Treasures

    As you enter the area, you'll see three doors to the tower. Start withthe rightmost one and take the stairs up. Defeat the enemy, then stepin the warp and open the two chests for a Seed of Strength and a Legerdemantle. Also break the leftpot below for a Mini medal (theright one is a monster). Now step in either of the warps and up thestairs to the next room. Here you must walk between the spikes to getto the treasure chest and to the right stairway. Simply walk a bitleft, then up and right to reach the chest which contains a Kamikazee Bracer, then go around theright side of the room following the wall to reach the eastern stairs.Continue up the two next flights of stairs on the right, then exitsouth to be outside and climb down the ladder to get to a room withthee chests holding a phial of MagicWater, 880 gold coinsand a Mimic which could drop a Mini medal.

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    Now return to the room withthe spikes and go all the left to theextremetity of the room, up and then right to reach the left staircase.Walk around the gap in the next room and make it to the next stairway.On the floor above, head south from the stairs to exit on a smallbalcony. Open the chest here for a suit of Zombie Mail. Go back inside and takethe northeast stairs. Head out the door in the bottom-right corner,cross the bridge and re-enter the tower on the other side, taking thenext flight of stairs up. In this room, push the rock up in front ofthe dragon statue on the right to block the fire and keep going northto cross, moving from the left to the right side to avoid the fire,which won't reach you if you're at the opposite extremity of it. If youget burned, make sure to heal after crossing.

    Head up the stairs now and go all the way left in the next room to findtwo chests containing a Mini medal anda Yggdrasil Leaf. Then, startpushing as many rocks as possible in this room down the gap in thecenter so they fall on the floor below. Go back downstairs and pushthese rocks over to the left where

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    more dragon statues are. Pusheachrock in front of a statue to block the fire so you can head downunarmed. Try to block all statues from the same side so you have enoughrocks. Head up the stairway on the other side after that and climb up acouple more stairways until you come to a lever. Pull it to lower apart of the drawbridge, then use the warp to reach a little room withanother lever. Pull that one as well to completely lower thedrawbridge, then check the jar for a Minimedal and the two chests for a ChimaeraWing and a Mimic which could drop a Mini medal.

    Now go back to the room below the one with the first lever and exitthrough the door in the bottom-right corner. Cross the drawbridge andhead up until you come across the chancellor. Speak with him, then goupstairs and defeat the two enemies sitting on the thrones to clear thepath ahead. Go downstairs afterwards and talk to your wife. Get readyto face Kon, who isn't particularly hard, has strong magical attacks.You can't deal much damage to him on the first few turns, so heal anddefend until your wife comes in and breaks the magical barrierprotecting him. After that, attack and heal until the boss is defeated.Watch the ensuing cutscenes and a new chapter will begin.

    Eight Years InStone


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    18. The Adventure Continues


  • Speakwith Albert to know where to head to next

  • Zoomto Helmunaptra to get the Zenithian Helm

  • Speakwith Harry in Coburg to obtain the Hermes Helm

  • Getthe new spell from Prof Toilen in Zoomingale

  • Obtain theTusk-Tusk Inkwell from Northminster man

  • Finda Mini Medal at Gorgie's place

  • After all the cutscenes, you'll finally find yourself back at Gothawith your new family. The maid will give you Madalena's Locket. Leave the roomand your kids will join the party. Make sure to equip the ZenithianShield and Sword on your boy, and equip your girl with better equipmenttoo. Now go downstairs to see uncle Albert who will inform you of thelocation where your wife might be. Before leaving to rescue her, thereare knights you can talk to around the castle to make them potentialparty members. By talking to Patty at the pub on the second floor, youcan select which soldier to take with you. Obviously, this is alloptional. On the first floor, you can recruit Tuppence, the greensoldier in the room behind the inn. Sancho is also available to add toyour party if you talk to Patty.

    Fetch Quests (optional)

    Now you may proceed on with the main quest, but first there are a fewthings to go fetch around, if you wish. Zoom to Helmunaptra to beginwith, and go speak with the queen in the garden again. She'll take youto the helm and have your son try it. It fits. You receive the Zenithian Helm. Now zoom over toNorthminster and speak with the man on the first floor to obtain some Tusk-Tusk Tusk Inkwell. Next, goback to Zoomingale and go talk to Prof Toilen in his bed to get thespell Hocus Pocus. Talk tohim a second time to receive some Zoomshine too. You can also take the ship and sail to Gorgie's houseon a tiny island in the southeast corner of the map, and check theclosets in the house to find a T 'n'T ticket and a Mini medal.If you visit Stockenbarrel there should now be a monster in Bianca'sbackyard guarding a chest, defeat him then open the chest for a Silk Bustier.

    Finally, zoom to Coburg and go talk to your friend Harry in his room atthe very top of the castle. He will propose your children all playtogether. Now head downstairs to Harry's bedroom from when he waslittle and your kids will tell you Kendrick disappeared. Enter the roomand examine the chair to reveal the secret passageway. Go down to findKendrick, then go back to Harry's current room and speak with his sonto receive the Hermes Helm,which can be equipped on your daughter. That's pretty much it for now,for you may continue on with the quest. The remainning stuff might betoo hard for your level now so it will be covered in the sidequestssection.

    19. The Pathway To Forgotten Realms


  • Sailto an underwater cave along the eastern continent and traverse it toreach Lofty Peak

  • Retrievethe Magic Key as well as the Flying Carpet found in the village

  • Usethe carpet to reach the Tower on the central continent and retrieve theMagma Staff

  • Usethe magma staff to access the cave south of Lofty Peak and save the manin the mine

  • Makeit to the end to reach the remains of Zenithia
  • HermitHouse

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    Your next destination is thelarge continent to the east,the one thatyou haven't explored yet. Sail to the very north extremity of it andyou'll find a shrine on the world map. Enter the house there and breakthe jars to obtain a T 'n' T ticketand a Seed of Wisdom. Thenhead downstairs to the basement and check the dresser for a Mini medal, as well as the chestcontaining a Dieamend. Nowleave this house and back on the world map, sail south along the eastcoast of the continent until you spot a little cave that you can enterwith the ship.

    SeaPassage

    Sail up to a junction and head north from there. Land theship at the ground spot and walk left, crossing a bridge leading to achest which contains Hades' Helm.Return to your ship and sail north until you come to a chest containinga Mini medal. Then sail westand a long way south to reach the exit. Follow the river south, thenwalk left to get to a town.

    Lofty Peak

    First of all, head up to the tower at the top of thevillage and speak with the woman in the room upstairs to receive thebook Lofty Lilts. Then enterthe house at the left of the lighthouse and check inside one of the

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    dressers to find a Minimedal.Now go down the stairs at the right of the lighthouse and enter thelittle house at the back of the cliff. Break the pots in the left roomto find a Seed of Resilience,and talk to the man here to entrust him the Whealbrook Bluestone yougot at the beginning of the game.

    Sleep at the inn, then return to talkto the man to receive the WhealbrookSapphire. Then leave this house and follow the stairs leadingdown on the left to find a chest containing the Magic Key. Go back up and head intothe passage on the right side of the cliff. At the end of the tunnel,open the chest to obtain the MagicCarpet. Now that you have the flying carpet, zoom somewhereclose to the continent in the very center of the world map and sailover to the southern part. Use the flying carpet (you have to bestanding on flat ground with no rocks or trees) to cross the river,then walk to the tower in the middle.


    Zenithia Tower

    Enter the tower and head up either stairway to the secondfloor. Take the stairs in the southwest corner and head up the nextstairway to find a chest containing a set of Diamond Akillics. Go back down tothe second floot and take the stairs in the southeast corner. Enter theroom on the right to find a chest with a Yggdrasil Leaf, then use theelevator to go up, and the next elevator after that to go up some more.Go through the door here, then down the staircase. Enter the next roomand head up the first stairway you come across to find a chest abovecontaining a Mini medal. Goback down and up the other stairway, where you'll find a long laddergoing up.

    Climb it up and head up either stairway in the room above. You'll nowbe at the very top. Enter the room in the middle and go up to pick upthe Magma Staff. Now go backdown to the roof and head over to the right side. Climb down the littleladder and go through the door on the right, then down again to a roomwith some barrels and pots. Break them to obtain a T 'n' T ticket and a Seed of Strength. Now cast Evac toexit and zoom to Gotha. Sail to the eastmost continent where Lofty Peakis located and on the southern end, walk up to the cave blocked by somemountains and use the Magma Staff while standing right in front to meltthe mountains and access the cave.

    OldMine

    Head down the first stairway inside the cave, then crossthe next room and you'll find yourself in a large room with severalmine carts. Ride the first one at the entrance, then head down thesmall ladder and go

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    right. Change the directionof the track with thelever here and open the chest on the right to get 950 gold coins. Head south fromthere to find another chest at the end of the track with a Seed of Life inside. Go back northand ride the cart on the left to get to a chest containing a Mini medal. Now head up the smallladder and change the direction of the track above using the southmostlever. Ride the cart north of the track to be carried next to astaircase.

    On the floor below, first go north and pull the lever there. Go backdown and ride the cart next to the stairway. Pull the lever where youland and head south to find a chest with a phial of Magic Water. Ride the other cart onthis little island to be brought to another part. Get the chest nearbyfor 750 gold coins, then ridethe other cart which should bring you to a new track on the left side.Go up the ladder and ride the last cart for a long ride to the nextroom. Use the healing circle here to replenish your HP and speak withthe priest to save. Pull both levers along the track, then ride thecart to reach the next stairway.

    In the room below you'll find a man trapped in a cart. Pull the southlever on the left to help him out, then go south and talk to him tohave him join the team. Now go back up and pull the north lever justabove the

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    one you just pulled to freethe man. Go back down and ridethe cart the man was on to get to the area to the north. From there, goleft and walk around the room until you find a stairway. It will leadyou back to the room with the healing circle. Open the chest here toobtain the Staff of Salvation,then go back down to the previous room and walk north to where the cartdropped you off. Go through the passage at the top of the room to enterthe next one.

    Here, first go right where the three levers are and pull the northeastand northwest levers. Ride the cart at the entrance to bring it on theother track, then re-enter the cart to ride it again in the oppositedirection. You'll land next to another cart; ride this one as well,then head down on the right and pull the lever that is the closest toyou. Ride the same cart again and the something will change in thetrack. Now pull all three levers on the floor below, including the oneyou had pulled previously. Ride the same cart once again to reach a newplace. Go up the small ladder and ride the next cart to go all aroundthe room, then head up north to the last room. Pull the lever here,then ride the final cart and enjoy the ride.

    20. Shadows Of The Past And Present


  • Speakwith Dr Agon in Zenithia, then use the flying carpet to find theNeverglade

  • Crossthe Neverglade and obtain the Faerie Horn from the Faery Lea queen

  • Playthe faerie horn at the lake north of Zenithia Tower to make the faeriepalace appear

  • Obtainthe Gold Bauble from the queen and use it to enter the leftpainting upstairs

  • Switchthe gold bauble for the Gold Orb with your young self by thechurch
  • UnderwaterZenithia

    Make your way to the throne room and examine the floorbehind the throne to find a hidden passageway. Head down and go rightto trigger a scene. Talk to Dr Agon for more flashbacks, then leave thecastle and use the teleport warp at the entrance to exit the cavequickly. Now your next destination is the Neverglade, which is close toMonstroferrato, so zoom there. Travel east to come to a patch ofpoison; from there use the flying carpet to cross the river to a patchof sand between some tree lines. Get off the carpet and travel southacross the two bridges to arrive at a large patch of forest. Below themountains in the middle, there should be a spot with no trees. Walk tothat little clearing to enter the Neverglade.

    Neverglade

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    Walk north to come to ahouse. Inside, check the dresserfor a phial of Elfin Elixir andbreak the jar for a Mini medal.Leave the house and proceed north, then south to arrive at a pond.Continue east; here walk a bit down at the fork to find a chestcontaining 1500 gold coins,then proceed north from the chest and you'll find a small bondfire.Return south on your steps to the previous area to find out it haschanged, and there's now a chest in the middle which contains the Faerie Foil. After getting that, goback to the bondfire and your son or daughter (one of the two must bein your party) will observe someone is by the fire. Talk to theinvisible person on the left of the fire and he will bring you out ofthe forest. Re-enter the forest after that and cross the lillypads.Walk through the path between the trees on the left and open the chestfor a T 'n' T ticket. Nowreturn to the world map and enter Faerie Lea on the left.

    Faerie Palace

    Go to the top floor of the palace and speak with the queento receive the Faerie Horn.Once you have that, go back to your own world and travel back to theZenithia Tower on the central continent. Walk

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    north from the tower tofind a lake. Head up using the raft until you come to a waterlilly.Play the Faerie Horn here to be brought to the faerie palace. Inside,speak with the queen to receive the GoldBauble. Then go left and speak with the guard who shall let youpass. Head over to the right side and go down the stairs across thesouth room. Open the two chests down there to obtain the Lightning Staff and a Princess' Robe.

    Then go back upstairs through the middle staircase and go in the leftroom. Place the Gold Bauble in the hero's bag and examine the paintingto enter it. You'll find yourself at Whealbrook, back through time.Enter Sancho's house and speak with Pankraz upstairs, answering "Yes"to his questions. Then leave the village by the usual entrance to beback at the faerie palace. Re-enter the painting and head over toWhealbrook's church where you'll find the small hero. Talk to him andswitch the Orb. Well, it all makes sense now. Leave the village againand exit the faerie palace to be back on the world map. From there useZoom to warp to Zenithia.

    21. Zenithia Castle And Dragon Reborn


  • Placethe gold orb back at Zenithia to raise the castle and find theGrappling Hook within

  • Flyto the southwest continent and use the grappling hook at the very topof the tower there

  • Retrieveboth Dragon's Eyes from the basement by defeating the two foesguarding them

  • Usethe hook to get on the dragon statue and put back the eyes in place toopen a passage

  • Retrievethe Dragon Staff and Orb, then go speak with Dr Agon back atZenithia castle
  • ZenithiaCastle

    Head back down to the basement and speak with Dr Agon toput the gold orb back in place. The castle will rise once again andyou'll be free to explore around. From the entrance, go through thewest door and examine the right pool of water in the room above to findsome Yggdrasil Dew. You canget as many as you want from there but only one at once. Then checkthe drawers in the room on the right to find a Mini medal and a T 'n' T ticket. Talk to the woman inhere to receive a Yggdrasil Sapling,then enter the chimney at the back of the room and look inside thedrawer in the room behind to find a GrapplingHook. Now, return to the basement and step on the switch to takecontrol of the castle. Naviguate southwest to the desert west ofHelmunaptra, surrounded with mountains. Land on the patch of sand tothe left, then walk right to the tower in the middle.

    DragonTemple

    You'll find the front door locked, so instead climb up theladder on the left and make your way to the very top of the temple.Examine the hook and use the grappling hook you found in ZenithiaCastle to head

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    down into the tower. Start going down and open thecheston your way for a Mini medal,then continue down to find another hook point. Head down the stairwaynearby instead and open the first chest for 2700 gold coins, then continue downthe opposite stairs for another chest containing a suit of Devil Armour. Then proceed all theway down to the entrance floor. Pull the lever in front of the door tounlock it so you can leave and enter through there next time.

    Now head down the stairway in the top-right corner and cross the roomwith the poison. You'll find yourself in a four-ways corridor with fourbig torches. Start by the north path and follow it all the way to theend to find a chest with a Dark Shield.Return to the four torches and head through the south path this time.Ignore the first stairway and continue south to the one at the end ofthe passage. Proceed through the next room, then walk north until youcome to an enemy guarding a treasure chest. Engage in a fight with Slonthe Rook and defeat him. He's pretty easy; cast Kabuff to raiseeveryone's defence, then cast Oomph to raise the attack of select partymembers and keep on attacking while healing after each big hit. Afterhe's finally defeated, open the treasure chest to obtain the Dragon's left eye.

    Now cast Evac, and go rest and save before re-entering the temple.Return to the four torches and head into the left path. Open the chestfor Elfin Elixir, then go downthe stairs to a room with two chests. The

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    top one is a Mimic whichshould drop a Mini medal, and the bottom one contains a Mini medal. Now go back up the sameladder you just went down and head north following the path to the veryend where Ladja is standing. To defeat this boss, use pretty much thesame strategy, but Ladja a little harder. Start by casting all thenecessary; Kabuff, Kasap, Oomph and Insulate, then start attacking andhealing as the fight goes. Keep it on until he's defeated, then openthe chest to get the Dragon's righteye.

    Now return to the entrance of the temple and head back the stairway tothe hook point half-way to the top. Attack the grappling hook and slidedown to land on the dragon statue's head. Examine both sides to placethe two eyes. A pathway will open below. Jump down and go back up toenter the passage in the statue's mouth. Climb down either ladder inthe next room and pick up the DragonStaff below. Climb back up and go down using the grappling hookto reach another entrance. Pick up the DragonOrb in the next room, then cast Evac and return to Zenithiacastle. Go to the throne room and give the Orb to Dr Agon for anunexpected surprise. You will obtain the Zenithian Tintinnabulum, which letsyou call the dragon for a ride to anywhere. Neat.

    22. The Key To All Doors (optional)


  • Gosee Briscoletti in Monstroferrato and defeat Bjorn to retrieve theUltimate Key
  • Now would be the perfect time to get the Ultimate Key,since you mightneed it ahead, and you should now be around Lv30 which is recommendedfor the boss battle to come. Firstly, zoom to Monstroferrato

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    and gospeak to Briscoletti in the mansion. He will request that you, again,go check on the color of the jar in his shrine. If you remember well,the shrine is on the island west of Stockenbarrel. Take the ship tothere and head down to observe that the jar is now red. Return toMonstroferrato and a guard will inform you that Briscoletti is waitingat La Gardia, the tower left of town on the world map. When you getthere, Briscoletti will leave you and Bjorn will arise.

    The battle can be quite tough, but with the right party and equipmentit's do-able at Lv30-ish or below. Have the Hero, the son, the sabrecatand someone else. Bjorn will keep on casting spells to lower yourdefence and raise his, so make sure one of your partymembers has Kasapand Kabuff which you should use almost every turn while the othersattacks. Use Oomph to raise your attack and the son's Insulate spellshould be used also. Heal every now and then with

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    at least two partymembers and keep this going until he's defeated. Afterwards you'llreceive the Ultimate Key,which allows you to open all the doors around the land, along with theMagic Key you got earlier. Since youpassed some locked doors before, now would be a good time to go back tothese doors and unlock them to stock on new free items.

    Let's start with Roundbeck. Fly there and enter the pub. You can't gothrough the door on the left, and it's probably been bugging you sincethe start of the game. Talk to the barmaid at the counter and answer"No" you don't want a drink. She will open the door. Head downstairs tothe basement and break the jars to find a Mini medal. Now open the red doorand get the Stone Fangs and 15 gold coins from the chest. Well,at least you got the medal. Secondly, zoom to Lodestar Harbour andenter the inn during the day. Head to the backstage hall behind thescene and unlock the red door on the right. Head up the stairs and getthe two chests for a Seed of Lifeand a Thorn Whip.

    Next, zoom to Fortuna and enter the prisonby going down the stairs at the back of the town in the left corner.Examine the wooden stool in the middle cell to find yet another Mini medal. Then, go to Dominicus'sDominion (the Medal King's castle) and unlock the gates downstairs tofind three chests which contain a GoldenTiara, and two Mini medals.Lastly, go back to Gothaand open the blue door on the right side of the church, next to astairway. Retrieve the Prayer Ring, Robust Lingerie and Happy Hat from the three chests,then head up to the pub on the second floor. Open the red door next toit and check the chests for 3000 goldcoins and a Meteorite Bracer.That's all there is to get sadly, so let's return to the quest.

    23. Gateway To The Other Side


  • Flyto the slave sanctuary at the north end of the central continent anddefeat Ferz

  • Findthe secret passageway and work your way through the temple

  • DefeatKorol and then later return to the water cave near Lofty Peak

  • Sailnorth and place the Circles of Life, Water and Fire on the statues toopen the gate

  • Traveleast to Precaria
  • Sanctuary

    Callthe dragon and fly to the shrine at the north tip of the centercontinent, atop some unreachable mountains. At the entrance, rotate thecamera and enter the guardpost on the left. Open the cell door with

    Walkthrough/guide - IGN (51)
    theultimate key you just got and break the pots to find a Serf Wear and a T 'n' T ticket. Then enter the rightbuilding and speak with the guard inside. Answer "No" to engage in afight and defeat him. Now pick up your ZenithianArmour and equip it on the son. Enter the temple when you'reready and speak with the guards inside to defeat them. Then go talk tothe priestress at the back, who will turn into a boss battle afteryou've answered "Yes" to her questions.

    To defeat Ferz, simply use the same startegy as for Bjorn since she ismuch easier. She mostly uses physical attacks which are easy to recoverfrom with a healer on the lookout in your party. Cast all the necessaryspells to lower her defence and increase your attack, then she will godown quickly. After the battle, use the son's Sheen spell to lift thecurse on everyone on your team, and if you need, go out to rest andsave. Re-enter the sanctuary when you're ready to proceed and return tothe spot where your wife's statue is. Examine the center of the floorwhere the darker tiles are to discover a hidden staircase.

    Heading down within the undergroud, you'll recognize the place fromyour time as a slave. Follow the way to a bright room that looksdifferent from the rest and head upstairs. Go down the stairway in thebottom-right corner and enter the next room below. Go up the stairs,then follow the path to the right and go south. Climb down the smallladder and follow the path to the next room. Go down the stairs hereand go south to get the chest containing a Cobra Claw. Now head left from thereand up the ladder at the end. Continue down the ladders south to asmall room where you'll find two chests which contain Serf Wear and a Ruinous Shield, as well as Maria'sbrother, or what remains.

    Now go back to the previous room and walk through the opening in thewall on the left. Go around the room and follow the path to be back inthe room from before. Climb down the ladder in the middle and down thestairway to find the main chamber where Korol awaits. This boss isquite harder than the previous one, but about the same as Bjorn. Havethe sabrecat equipped with the cobra claw you found for a lot ofdamage, especially doubled with Oomph. Cast Insulate and Kabuff, andwatch as the boss will occasionally cancel the spells. Cast them againand keep attackingand healing. You can cast Kasap,but don't do it afterKorol has casted his magic barrier.

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    After the fight, you'llreceive the Circleof Life, which can be equipped as an accessory. Leave thesanctuary and the ring will speak to you as you exit. Head back up toyour wife's statue who will finally be back after all those years.You'll then find yourself back at Gotha. After speaking with yourfamily, head downstairs to see Albert and leave the castle to finishthe adventure. You might want to talk to Patty in the pub on the secondfloor so you can add your family members back into the party, andre-equip your wife. You're now going to enter Nadiria, so start byzooming to Lofty Peak.

    Nadiria

    From Lofty Peak, take the ship north into the cave nearby.Inside, saildirectly north all the way to a shrine. Enter and you'll see threestatues. Place the Circle of Life you just earned on the middle statueand the Circle of Water and Fire that you got at your wedding on theright and left statues. Just stand in front of them and use the itemsfrom your bag. A gateway will open and you'll be warped to a new worldmap. As you head out, Mada will entrust you the Sage's Stone. Outside, travel eastto find a village on your way.

    24. End Of The Eternal Slumber


  • Makea stop at Precaria, then travel all the way north to Mt Zugzwang

  • Headup to the summit of the mountain to defeat Ladja

  • Proceedto find the Aspersorium, then use it on the lava pool to reveala path

  • Continueto the final area to take on the boss

  • Enjoythe ending...
  • Precaria

    Walkthrough/guide - IGN (53)
    Break the barrel at the backof the village to obtain a Mini medal,then head down thestairs to the pub. Break the barrels in the room at the back for a T 'n' T ticket, then head upstairsto the mill. Check the jars in the bottom-left corner to find another T 'n' T ticket and a Seed of Resilience. Also check thebarrels in the top-right corner for a phial of Elfin Elixir. Climb up the ladder inthe opposite corner afterwards and talk to the monster up there. Answer"Yes" to obtain the Annalum Retentium.Then go right to exit the watermill. Defeat the monster outside, whowill drop a Mini medal, then open the chest behind to get Stolos' Staff. Now leave the villageand head south. Walk along the east shore and then north to the topof the northern continent. Enter the building here.

    MountZugzwang

    When you enter this area, cast Safe Passage with your son so youcan cross the poison unharmed. Head north to the first stairway, andyou'll come to two jars. Leave them alone unless you want to fightenemies. Continue northwest to the next stairway. Proceed south toanother staircase which will lead you to a chest containing a Dark Robe if you go north. Go backdown to the previous floor and head north to find the staircase to thenext floor. Proceed south to the next stairway, then south again to endup outside on the edge of the mountain. Follow the path until you canclimb up a slope on the right which leads to a chest with an Ogre Shield. Continue west acrossthe bridge and take the stairway north of there. Open the chestdownstairs to obtain a Mini medal,then head back up and go south into the cave. Climb up the

    Walkthrough/guide - IGN (54)
    stairsnorthwest to the top of the mountain and go left to battle two enemies,which will then lead into the fight against Ladja.

    I found him to berather easy at around Lv35, especially compared to the previous fewbosses. He only attacks once per turn and often with physical attacksthat can be recovered from easily with Fullheal. Use Multiheal (your son should haveit) to recover from his magical attacks. Cast Insulate and Kabuff to protectyourself and Oomph toincrease your attack. If you need more healing, use the Sage's Stoneevery turn to stay healed. The only annoying thing with this fight isthat Ladja will paralyse your characters once in a while but it wearsoff after a few turns. After the battle, watch the scene, and if youneed, cast Zoom to return to a town and heal/save. Then zoom back to MtZugzwang.

    From where you fought Ladja, head down south to find a cheston the left edge which contains a Double-edgedSword. Now there's a cave on the right and one up north. Enterthe north one first, where you'll find arrows on the floor. Go left andstep on the rightmost arrow line first to be brought to a stairway. Godown and step on the short line of arrows pointing east on your rightso you can grab the chest containing a Minimedal. Now step on the arrow directly north of the chest toreach the stairway above. Go upstairs and step on the two arrows on theright of the stairway, then walk south on the normal floor until youreach a little stream and on the left you should see two items. Step onthe last arrow at the bottom pointing left and it will bring you insidethe square of arrows so you can pick up the Sun Crown and the Aspersorium. Now return to theentrance of the room and head down the leftmost staiway. Downstairs,step on the only arrow pointing right east of the stairs and follow thepath to a chest with a T 'n' T ticket.Go back to the first room and exit the cave.

    Now enter the other caveon the right. Stand in front of the pool of lava here and use theAspersorium you just found to turn it into a pool of water. Head downthe staircase in the middle and in the room below, go

    Walkthrough/guide - IGN (55)
    for the southeastcorner to find a chest with a MetalKing Helm. Just don't step on the grates. Then go to thenorthwest corner of the room to find 3300gold coins in a chest. In the southwest corner there's a chestalso but it's a Mimic. Fight it if you want, it should drop a Minimedal. Then step on the three grates on the left side to fall downbelow. Head up the stairway here and then walk up north to anotherstairway. In the next room, go through the passageway on the rightbehind the two pillars to find a Ghoulroarer on the ground. Return to the previous room and follow thepath northeast to a gate. There's nothing down the stairs so just headthrough the door.

    There's a sort of puzzle in this room; you must step on the rightswitches to move the platforms around. First, step on the bottom-leftswitch, then walk all around to go press the middle-left switch, thenpress the top-left one, then center-top, and then finally the verymiddle one which will move the platform straight to the door. Make yourway across the next area, and open the chest inthe center of the last room to obtain the OrichalcumFangs after defeating two easy enemies. Now it's time for thefinal boss, so make sure to put all necessary items in your maincharacters' bags, such as Elfin Elixirs, Yggdrasil Leaves, YggdrasilDew, etc. Also equip the Kamikazee Bracers. When you're ready, gothrough the final door.

    Walkthrough/guide - IGN (56)
    You'll face two bosses in a row. The first one ispretty easy, I did itaround Lv38 with a party consisting of the Hero, the son and daughter,and the sabrecat. I start by casting Insulate with the son since theboss mostly use magic attacks. Then I cast Oomph with the daughter toincrease each member's attack, excluding her. I use the Sage's Stoneevery turn with the daughter to keep the party healed, while everyoneelse attacks. The sabrecat is the one who should dealthe most damage.Occasionally you may have to use Fullheal or Multiheal. The boss willsummon enemies sometimes, just have the sabrecat take them out whilethe Hero and son keeps on attacking the boss. He's really not too hard.

    The second one is tougher; he will attack twice per turns. I just usedthe exact same strategy for this one, except that you'll always have tore-cast Insulate and Oomph once in a while since the boss often negatesthe effects on your party. Keep using the Sage's Stone every turn withthe daughter and Multiheal once in a while. I had to use a YggdrasilLeaf and an Elfin Elixir but apart from that it wasn't an overly hardfinal boss. The boss will sometimes heal itself, but that means you'reclose to defeating him so just keep attacking and stay healed untilhe's down. After the fights and cutscenes, head out of the castle andthe dragon will ride you around the important towns of the game. Leaveeach when you're done and at the end you'll be back at Gotha. Go toyour throne room for a last celebration and let the credits roll.You'll be asked to save the game. There is still a side quest tocomplete afterwards, ifyou wish.

    The End.
    SideQuests
    Extra Quests

    BonusDungeon/Boss

    Walkthrough/guide - IGN (57)
    After finishing the game and beatingthe final boss, saveyour game and load the file afterwards. You can now visit an extradungeon for an extra boss. Zoom to Mt Zugzwang, cast Safe Passage and walk directlysouth into the lake of poison to enter a hidden underground cave.Inside, head down south first to find two chests with a Mini medal and a Rebirth Stone. Next, follow the pathup north and defeat the Mimic in the northeast corner to get a Minimedal, then go all the way west and south into the path with the gaps.Walk around until you can go east and follow the way leading to a chestcontaining a Shimmering Shield.Now head over to the left and drop down any of the grates there. Downin the pit, cast Safe Passage andlook over the left side for a chest with War Drum and the right side to finda chest with Hell Sabre. Thenwalk back up and follow the path around the grates until you reach thenorthwest end where you'll find a staircase leading down to a maze.Start by heading right to find a chest containing a Massacre Sword, then go back to thestairway.

    From there, follow these directions to get through the maze:left, north, top-left, north, right, south, right, south, right to findanother stairway. Head down to a new maze. From here, go left and southtwice to find a chest with a suit of MetalKing Armor. Now go back to the real stairway you came down from and head north to findyourself in the seemingly same room, but it's a different one, so go upthat stairway to find a new area with two chests at the bottom; onecontains Elfin Elixir and theother one is a Mimic who drops a Mini medal. Then go back down and gosouth twice, then right to a room with an empty chest and a newstaircase on the right. Head down the stairway and cast Safe Passage, then follow the pathto find a chest containing Flail ofDestruction at the end. When you're ready, head down thestairway on the left and walk up the lava pathway to find the boss,Estark. He's quite hard, and beating him will give you a Knick-Knack ifbeaten under 15 turns and will open his T 'n' T board.

    Legendary Cape

    You can do this quest as soon as you obtain the FlyingCarpet, but theenemies in the dungeom are quite hard so you may want to do it at theend of the game instead, hence why I put this one here. The optionaldungeon is a cave located north of Roundbeck, or northwest ofWhealbrook. Just fly there using the dragon. Inside the cave, you'llfind a block covering a monster face tile. Don't move it, as says theinscription nearby and head up to the next floor. You'll see the tilewith the monster face here. What you must do is find the block on eachfloor and push it all the way to the tile to cover it. Monsters willstop appearing after you do so. Go to the southeast corner to find theblock and bring it on the tile, then move to the third floor. You'llfind the block nearby, just push it to the southwest corner on thetile, then go right to open the two chests at the bottom of the roomcontaining a Mini medal and Elfin Charm. Now head down thestairway in the southeast corner. First get the Hela Hammer from the chest at thebottom-right, then look around the whole floor to find the four blocksand push them north on the four monster tiles. Once you've done so, thehero's cape will appear. Pick up the PalliumRegale, a good armor for the hero.

    MiniMedals

    Throughout the game, you'll find Mini Medals hiddenaround, and somedropped by Mimics. With these, you can visit the Medal King atDominicus' Dominion (east of Helmunaptra) and buy great pieces ofarmour and weapons. I would make a list of all Mini Medals locations,but simple enough, just use the search function in your browser(Ctrl+F) and type in Mini Medal to scan through the page and see alltheir exact specific emplacements. Here's what you can buy with themedals:

    Powjamas..............................12mini medals
    Glombolero...........................17mini medals
    MiracleSword.......................23 mini medals
    SacredArmour......................28 mini medals
    FalconBlade..........................35 mini medals
    Metal KingShield.................50 mini medals

    Knick-Knacktory

    The Knick-Knactory can be found on a small island south of the centralcontinent. To open it, you'll need to complete a small task for the oldman there. Click here to view the quest and finish it.Inside the Knick-Knactory, you'll be able to place all the Knick-Knacksyou find during the adventure to put them on display. The Knick-Knackscan be found by talking to some characters, or just lying there. Youcan only get one of each, except for the Desert Rose which can beobtained again after you trade it. You can also upgrade some of theKnick-Knacks and polish them to increase their level. Here'sthe list:

    ZizzWizzPillow
    Roundbeck: Sleep at theinn twice, then talk to the inn manager (woman).
    Toff'sTea SetUptaten Tower: Find all the partsin the tower to complete the tea set.
    BloomingBranch
    Faerie Lea: After completing thefairy quest as a child, you will receive this.
    CrudeImage
    Heaven's Above Abbey: Talk to a nunin one of the rooms downstairs.
    Terrorcrow
    Hay: After chasing the "beast" away,talk to the man in the house left of the scarecrow field, then examinethe scarecrow to pick it up.
    HoneyBuns
    Monstroferrato: You will get thisfrom Briscoletti after marrying your wife.
    MaritalOrgan
    Coburg: After getting thezoom spell, return to Coburg and speak with Harry.
    (Upgrade: Put on display in Knick-Knactory and use Whealbrook Sapphireon)
    Shipin a Bottle
    Lodestar: Where you getyour ship, talk to the man at the table left of the dock.
    MaxiMedal
    Dominicus Dominion:(gotten from the quest to open the Knick-Knactory)
    ChocolateMedalliyum
    Dominicus Dominion: After gettingthe Maxi Medal, speak to the innkeeper again behind the counter and buyit for 480 gold coins.
    ScuttlebuttAlledger
    Scuttlebutt: Check the book on thecounter of the inn to pick up a copy.
    DesertRose
    Helmunaptra: Speak to a man in thearmor shop and say "No", then sleep at the inn, exit to the world mapand walk south to find an odd rock.
    ScintillatingSinter
    Stockenbarrel: Trade aDesert Rose with the man in the well at the entrance.
    SlimeCurio
    Fortuna: Buy for 5000 goldcoins from the man who sold you the wagon.
    Forget-Me-KnotFlag
    Knot Welcome Inne: Spendthe night at the inn, then talk to the innkeeper.
    BattenBinnacle
    Battenberg: Speak with the personin bed downstairs in the weapon/armor shop after talking to the littleboy on the other side of the bridge.
    Tusk-TuskTusk
    Inkwell
    Northminster: During thethird generation, speak with the man on the first floor.
    Zoomshine
    Zoomingale: After getting the spellHocus Pocus from Prof Toilen, speak to him a second time and say "No"to receive this. (or speak to a man in the church at night near a potand then talk to Prof Toilen again)
    LoftyLilts
    Lofty Peak: Speak to the woman atthe top of the tower to get this.
    WhealbrookSapphire
    Lofty Peak: First you needthe Whealbrook Bluestone from the beginning of the game; give it to theman in one of the houses, then sleep at the inn and talk to the managain to receive the new stone.
    MonsterChess Set
    Gotha: If you didn't get thisearlier, first add Tuppence to your partyby talking to Patty, fight with him once, then dispatch him from theparty and talk to him in the room behind the inn and say "Yes" to getit.
    Crownof Uptaten
    Uptaten Tower: First you need tohave the Toff's tea set and the Chamois (speak to the old man ghost inthe Knick-Knactory at night to receive it); place the tea set ondisplay, then use the Chamois on it to polish it. Then take it to theUptaten count in front of the Uptaten tower at night and trade it for thecrown.
    YggdrasilSapling
    Zenithia: After you get the castle,speak to a woman in one of the rooms. (Upgrade: put sapling on displayin Knick-Knactory and pour Aspesorium on it)
    AnnalumRetentium
    Precaria: Speak to themonster on the second floor of the watermill and answer "Yes".
    Ghoulroarer
    Mount Zugzwang: Lying onthe ground in one of the rooms.
    Madalena'slocket
    Gotha: Received from a maid in thecastle during the storyline events. *
    FaerieQuill
    Faerie Lea: Speak to Sherbet *(seeMadalena's Locket upgrade below)
    CatasTrophy
    Nadiria: Defeat Estark (in less than15 turns); the extra boss in the bonus dungeon after beating the game.

    *Madalena'sLocket upgrade: First, you'll need to have beaten the game inorder to start this quest. Go to the Faerie Palace and enter the rightpainting upstairs, which should have changed since last time you came.You'll be brought to Lofty Peak in the past. Speak to Pankraz in one ofthe houses who will mention he needs Tusk-Tusk Ink and a Faerie Quill.You should already have the ink, now for the quill return to the FaeriePalace and speak with the scholar in the room downstairs. Then zoom toFaerie Lea and talk to the fairy on the first floor of the palace toreceive the Faerie Quill. Withthat in hand return to speak to Pankraz in the painting and give thequill and ink to him. Now you need to find a way past the guard in thetower, so talk to the innkeeper and she will mention the guard likes T'n' T. Head over to the tower and show a T 'n' T ticket to the guard sohe leaves. Go back to talk to Pankraz, then talk to him again in thetower. He says to come back later. Leave the painting and re-enter. Heand Mada are gone. Speak to the painter in the house Pankraz was in atfirst to get back your quill and the ink. Exit the painting and checkyour inventory for the new locket.

    Well that's all, thanks forreading!

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